#include <t_gui.h>
◆ about_open
◆ add_cluster_open
bool s_gui::add_cluster_open |
◆ add_obj_open
◆ add_obj_type
◆ alst
◆ anim_set
◆ animate
◆ animated_frames
int s_gui::animated_frames |
◆ app
◆ cam_cpy
◆ cluster
◆ del_light_open
bool s_gui::del_light_open |
◆ del_obj_open
◆ demo_open
◆ edit_open
◆ err_msg
◆ err_open
◆ export_open
◆ flags_render
◆ frame_limit
◆ frames_render_time
long s_gui::frames_render_time |
◆ gl_context
SDL_GLContext s_gui::gl_context |
◆ keymap
◆ keymap_id
uint32_t s_gui::keymap_id |
◆ keymap_open
◆ light_set
◆ load_open
◆ lst_anim_set
t_list* s_gui::lst_anim_set |
◆ mat_set
◆ obj_set
◆ pos_render
◆ record
◆ render_focused
bool s_gui::render_focused |
◆ render_set_open
bool s_gui::render_set_open |
◆ sdl
◆ stats_open
◆ texture_id
uint32_t s_gui::texture_id |
The documentation for this struct was generated from the following file: