RT
|
#include <rtstruct.h>
Data Fields | |
t_material | mat |
t_light | light |
t_vec3 | light_dir |
float | light_dist |
t_vec3 | hit_pos |
t_vec3 | normal |
t_vec3 | shading_normal |
t_vec3 | specular_dir |
t_vec3 | uv |
t_vec3 s_shading::hit_pos |
t_light s_shading::light |
t_vec3 s_shading::light_dir |
float s_shading::light_dist |
t_material s_shading::mat |
t_vec3 s_shading::normal |
t_vec3 s_shading::shading_normal |
t_vec3 s_shading::specular_dir |
t_vec3 s_shading::uv |