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RT
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#include <rtstruct.h>

Data Fields | |
| t_material | mat |
| t_light | light |
| t_vec3 | light_dir |
| float | light_dist |
| t_vec3 | hit_pos |
| t_vec3 | normal |
| t_vec3 | shading_normal |
| t_vec3 | specular_dir |
| t_vec3 | uv |
| t_vec3 s_shading::hit_pos |
| t_light s_shading::light |
| t_vec3 s_shading::light_dir |
| float s_shading::light_dist |
| t_material s_shading::mat |
| t_vec3 s_shading::normal |
| t_vec3 s_shading::shading_normal |
| t_vec3 s_shading::specular_dir |
| t_vec3 s_shading::uv |
1.8.17