#include "option.h"
#include "rtstruct.h"
#include "t_scene.h"
#include "ftlist.h"
#include "libui.h"
#include "t_gui.h"
#include "t_settings.h"
Go to the source code of this file.
◆ t_data
◆ export_animation()
void export_animation |
( |
int |
fd, |
|
|
t_data * |
app |
|
) |
| |
◆ find_obj_at_pixel()
t_obj* find_obj_at_pixel |
( |
t_data * |
app, |
|
|
int |
x, |
|
|
int |
y |
|
) |
| |
◆ free_app()
◆ free_lst()
void free_lst |
( |
t_data * |
data | ) |
|
◆ free_scene()
void free_scene |
( |
t_data * |
app | ) |
|
◆ get_app()
◆ get_scenes()
void get_scenes |
( |
t_data * |
app | ) |
|
◆ hook_sdl()
◆ init_textures()
void init_textures |
( |
t_data * |
app | ) |
|
◆ interface()
void interface |
( |
t_data * |
app | ) |
|
◆ load_scene()
void load_scene |
( |
t_data * |
app, |
|
|
char * |
filename |
|
) |
| |
◆ parse_material_csv()
void parse_material_csv |
( |
t_data * |
app, |
|
|
char * |
csv_file |
|
) |
| |
◆ prep_render()
void prep_render |
( |
t_sdl * |
sdl | ) |
|
◆ process_pixel()
int process_pixel |
( |
int |
x, |
|
|
int |
y, |
|
|
void * |
arg |
|
) |
| |
◆ reader()
int reader |
( |
char * |
filename, |
|
|
t_data * |
app |
|
) |
| |
: Top function to organise the parsing
- Parameters
-
filename | : file to parse |
app | : link to the data |
- Returns
- int : status of the function
◆ record_frame()
void record_frame |
( |
t_data * |
app | ) |
|