Here is a list of all struct and union fields with links to the structures/unions they belong to:
- n -
- n
: s_anim
, s_cluster
, s_cone
, s_csg
, s_cube
, s_cylinder
, s_inter
, s_obj
, s_plane
, s_tore
- n_save
: s_anim
- name
: s_light
, s_material
, s_obj
, s_scene_name
, s_tex_proced
, s_texture
- nb_light
: s_scene
- nb_obj
: s_cluster
- nb_objs
: s_scene
- needs_render
: s_sdl
- negative
: s_sdl
- next
: s_anim
, s_inter_csg
- normal
: s_shading
- normal_map
: s_material
- normal_mapping
: s_settings